Fishing Software |
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About Fishing Games, Part 2-
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* Lots of water. Part of the fun of real fishing is exploring a new lake or stream, looking for that new hot spot. There should be a wide variety of habitats. |
* A choice of views. A first-person option is a must. Underwater and third-person views are fun, but the player should get to pick the view. |
* Fish that think like fish. Their behavior should depend on the conditions, with sophisticated artificial intelligence so they relate realistically to depth, structure, cover, weather and seasons. |
* Realistic fish populations. As in the real world the size distribution of the fish should have a natural bell-curve. A true trophy is a rare fish, and that’s what makes it so exciting to catch. |
* Physics. A heavy lure casts farther than a light one. It drains a battery faster to move a big boat with an electric motor than with a smaller boat. Also, that one pound bass can’t exert 30 pounds of force or provide 30 pounds of resistance to the force you apply with the rod. |
* Attention to detail. Take line diameter for example: Thinner line is weaker, but it cuts through water more easily making lures run deeper, and sink faster. It’s also less visible to fish, which matters more to some species than others, and it matters more in clear water than in murky water. |
* Educational value. Even if the program isn’t designed to teach lessons, if a game simulates fishing well you’ll learn from it. What you learn playing the game should help you with your real fishing and vice versa. |
* Adjustable skill level. Some realistic fishing situations are very difficult to master, but you should have the option of making the game a bit more forgiving. A good game should offer a challenge for experts without frustrating beginners. |
* Expandability. It’s a great bonus if you can download new locations or fish species to a game, so your virtual fishing opportunities keep expanding. If you can create content for the game and share it with others, the game keeps getting better for everyone. |
On the other hand, I think there are things that don’t belong in a fishing game. It’s fine to have some name-brand products in a fishing game, but the game shouldn’t be a thinly disguised advertisement for a lure company. It also shouldn’t be a flashy show of glitzy titles and a sparkling “fish-on!” sign that spirals into view with game-show sound effects whenever you hook a fish and bikini models posing at the weigh-in. I’ve seen some big-name games where it looks like the developers put a lot more effort into the opening animations than they put into the fishing itself.
For those of us who really love fishing, the best fishing games are those that mirror the experience of fishing in real-life.
Products
Fly Fishing Simulator HD |
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About fishing games |